Services

Programming

Systems, gameplay, optimisation, porting and technical problem solving.

The programming service is for projects that need hands-on engineering experience. We can work on gameplay, tools, rendering, audio, networking, platform support, build systems, optimisation and low-level technical problems.

Programming
What we deliver

Deliverables

  • Gameplay systems and user interface implementation
  • C, C++ and platform-specific development
  • CPU, GPU and memory optimisation
  • Porting between mobile, desktop, TV and console targets
  • Engine, middleware and native library integration
  • Debugging, profiling and technical documentation
Selected work

Experience

  • C/C++ and assembler optimisation across x86, x64, ARM, AArch64 and MIPS
  • Gameplay, rendering, audio, networking, debugging, reverse engineering and library programming
  • Console and platform experience including PlayStation 4/5, Nintendo Switch, Apple Mac/iOS, Google, Samsung, Huawei, Roku, mobile and desktop
  • Porting and platform adaptation for mobile, desktop, TV and specialist devices
Best fit

Ideal for

  • Games that need optimisation before release
  • Existing projects being moved to new platforms
  • Teams needing specialist native development support
  • Products with bugs, performance issues or unfinished systems